The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.

In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.

Job Actions

  • Ruin
  • Bio
  • Summon
  • Miasma
  • Summon II
  • Ruin II
  • Resurrection
  • Bane
  • Bio II
  • Fester
  • Physick
  • Energy Drain
  • Egi Assault
  • Egi Assault II
  • Summon III
  • Enkindle
  • Painflare
  • Ruin III
  • Tri-disaster
  • Dreadwyrm Trance
  • Deathflare
  • Aetherpact
  • Bio III
  • Miasma III
  • Summon Bahamut
  • Enkindle Bahamut
  • Ruin III
  • Bio III
  • Fester
  • Dreadwyrm Trance
  • Deathflare
  • Energy Siphon
  • Outburst
  • Energy Drain
  • Fountain of Fire
  • Brand of Purgatory
  • Wither
  • Firebird Trance
  • Outburst
  • Painflare
  • Bane
  • Tri-disaster

Role Actions

  • Surecast
  • Addle
  • Swiftcast
  • Lucid Dreaming

General Actions

  • Auto-Attack
  • Limit Break
  • Sprint
  • Return
  • Teleport

XIV Bars

A Final Fantasy XIV W Cross HotBar (WXHB) Preview Tool.

Simulate what your WXHB actions could look like when playing Final Fantasy XIV with a gamepad or controller. Use the Job selector to load actions for that class and Drag them into the hotbar slots below like you would in the game.

Cross Hotbar Settings: Auto-switching for Battle

How to set your Cross Hotbars in Controller Mode to auto-switch to a combat hotbar when entering battle stance.

If you play in Controller Mode, you can set your Cross Hotbars to automatically switch to a different Hotbar whenever you go into battle stance. This frees you up from having to manually switch to the correct hotbar every time you're coming in and out of combat.

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